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Virtual Reality Business Model Creation

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Publisher : Joerg Osarek

Course Length : 1.5 hours

Course Language : English


Course Content
How you can create revenue with your investment in virtual and augmented reality.

I. Introduction to VR and AR

II. master the next 3 technology waves and benefit from them:
  Wave 1: Virtual Reality,
  Wave 2: Augmented Reality and
  Wave 3: USEMIR (Ubiquitous SEnsory MIxed Reality)

III. Method: Discover VR / AR Business Models for your company – regardless of your industry.
  III.a basics of outstanding "Business Model Generation"
  III.b Transformation to VR / AR business models and monetization
  III.c 10+1 examples of VR / AR business models or monetization

IV. Reading tipp: how to train your idea muscle to imagine 10 individual Business Model ideas for your specific business.

Course structure

After the VR and AR Business Models Training week - held as a classroom training - I wanted to give more VR and AR Enthusiasts and entrepreneurs access to this hop business topic.
In This video training I navigate you through the shores of Virtual and Augmented Reality Business Models.
We will take the hill up to VR and AR Business models step by step in 7 videos. Each subject is illustrated by slides which I walk you through.
We don't re-invent the wheel. We stick with proven business modeling concepts.

Who this course is for:
  • ATTENTION! This course may be rather interesting for business people than for tech people.
  • people who want to create virtual and augmented reality business cases
  • entrepreneurs, founders, investors
  • leaders of teams and departments
  • people with a business focus and some tech focus