Publisher : Pablo Stanley
Course Length : 2 hours
Course Language : English
UPDATE: New Section! (Section 2)
A quick and practical course on turning your whiteboard or paper sketches into mobile prototypes. Learn to use animations and transitions to convert your static designs into easy-to-understand user flows, products, or features.
You don't need design skills, software knowledge, or even know how to draw. All you need is some paper, a pen, and an idea—a story waiting to be told.
5 reasons you should take this course
So, is this the right course for you?
Who am I?
I've worked as a designer for the last 15 years. Now I'm focused on designing web and mobile products, but even with all that experience, sometimes explaining a concept with simple wireframes can be a challenge. Prototyping has helped me bridge that communication gap.
What this course does NOT cover
This course does not go into detail about usability or other UX issues. I think it's obvious by now, but this course will not teach you how to code. Remember, this is for people that are in the early stages of building a product or feature.
If you want to know a bit more about mobile UX or if you want to design a high fidelity UI, then I recommend you take my other course "Design and prototype an iOS Mobile App on Illustrator"
What do you need?
This course is quick and practical, and my goal is for you to have fun finishing it. Prototyping has made a huge impact in my work. It's powerful. I'm sure it will help you too.
So, are you ready to start? Let's do it!
HAPPY PROTOTYPING :)
Not for you? No problem.
30 day money back guarantee.
Learn on the go.
Desktop, iOS and Android.
Certificate of completion.